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C#

#region License
/*
* IWebSocketServiceHost.cs
*
* The MIT License
*
* Copyright (c) 2012-2013 sta.blockhead
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#endregion
using System;
using System.Collections.Generic;
using WebSocketSharp.Net.WebSockets;
namespace WebSocketSharp.Server
{
/// <summary>
/// Exposes the methods and properties for the WebSocket service host.
/// </summary>
public interface IWebSocketServiceHost
{
/// <summary>
/// Gets the connection count to the WebSocket service host.
/// </summary>
/// <value>
/// An <see cref="int"/> that contains the connection count.
/// </value>
int ConnectionCount { get; }
/// <summary>
/// Gets or sets a value indicating whether the WebSocket service host cleans up
/// the inactive sessions periodically.
/// </summary>
/// <value>
/// <c>true</c> if the WebSocket service host cleans up the inactive sessions periodically;
/// otherwise, <c>false</c>.
/// </value>
bool KeepClean { get; set; }
/// <summary>
/// Gets the manager of the sessions to the WebSocket service host.
/// </summary>
/// <value>
/// A <see cref="WebSocketSessionManager"/> that manages the sessions.
/// </value>
WebSocketSessionManager Sessions { get; }
/// <summary>
/// Binds the specified <see cref="WebSocketContext"/> to a <see cref="WebSocketService"/> instance.
/// </summary>
/// <param name="context">
/// A <see cref="WebSocketContext"/> that contains the WebSocket connection request objects to bind.
/// </param>
void BindWebSocket (WebSocketContext context);
/// <summary>
/// Broadcasts the specified array of <see cref="byte"/> to all clients of the WebSocket service host.
/// </summary>
/// <param name="data">
/// An array of <see cref="byte"/> to broadcast.
/// </param>
void Broadcast (byte [] data);
/// <summary>
/// Broadcasts the specified <see cref="string"/> to all clients of the WebSocket service host.
/// </summary>
/// <param name="data">
/// A <see cref="string"/> to broadcast.
/// </param>
void Broadcast (string data);
/// <summary>
/// Sends Pings to all clients of the WebSocket service host.
/// </summary>
/// <returns>
/// A Dictionary&lt;string, bool&gt; that contains the collection of pairs of session ID and value
/// indicating whether the WebSocket service host received a Pong from each client in a time.
/// </returns>
Dictionary<string, bool> Broadping ();
/// <summary>
/// Sends Pings with the specified <paramref name="data"/> to all clients of the WebSocket service host.
/// </summary>
/// <returns>
/// A Dictionary&lt;string, bool&gt; that contains the collection of pairs of session ID and value
/// indicating whether the WebSocket service host received a Pong from each client in a time.
/// </returns>
/// <param name="data">
/// An array of <see cref="byte"/> that contains a message data to send.
/// </param>
Dictionary<string, bool> Broadping (byte [] data);
/// <summary>
/// Close the session with the specified <paramref name="id"/>.
/// </summary>
/// <param name="id">
/// A <see cref="string"/> that contains a session ID to find.
/// </param>
void CloseSession (string id);
/// <summary>
/// Close the session with the specified <paramref name="code"/>, <paramref name="reason"/>
/// and <paramref name="id"/>.
/// </summary>
/// <param name="code">
/// A <see cref="ushort"/> that contains a status code indicating the reason for closure.
/// </param>
/// <param name="reason">
/// A <see cref="string"/> that contains the reason for closure.
/// </param>
/// <param name="id">
/// A <see cref="string"/> that contains a session ID to find.
/// </param>
void CloseSession (ushort code, string reason, string id);
/// <summary>
/// Close the session with the specified <paramref name="code"/>, <paramref name="reason"/>
/// and <paramref name="id"/>.
/// </summary>
/// <param name="code">
/// A <see cref="CloseStatusCode"/> that contains a status code indicating the reason for closure.
/// </param>
/// <param name="reason">
/// A <see cref="string"/> that contains the reason for closure.
/// </param>
/// <param name="id">
/// A <see cref="string"/> that contains a session ID to find.
/// </param>
void CloseSession (CloseStatusCode code, string reason, string id);
/// <summary>
/// Sends a Ping to the client associated with the specified <paramref name="id"/>.
/// </summary>
/// <returns>
/// <c>true</c> if the WebSocket service host receives a Pong from the client in a time;
/// otherwise, <c>false</c>.
/// </returns>
/// <param name="id">
/// A <see cref="string"/> that contains a session ID that represents the destination for the Ping.
/// </param>
bool PingTo (string id);
/// <summary>
/// Sends a Ping with the specified <paramref name="message"/> to the client associated with
/// the specified <paramref name="id"/>.
/// </summary>
/// <returns>
/// <c>true</c> if the WebSocket service host receives a Pong from the client in a time;
/// otherwise, <c>false</c>.
/// </returns>
/// <param name="message">
/// A <see cref="string"/> that contains a message to send.
/// </param>
/// <param name="id">
/// A <see cref="string"/> that contains a session ID that represents the destination for the Ping.
/// </param>
bool PingTo (string message, string id);
/// <summary>
/// Sends a binary <paramref name="data"/> to the client associated with the specified
/// <paramref name="id"/>.
/// </summary>
/// <returns>
/// <c>true</c> if <paramref name="data"/> is successfully sent; otherwise, <c>false</c>.
/// </returns>
/// <param name="data">
/// An array of <see cref="byte"/> that contains a binary data to send.
/// </param>
/// <param name="id">
/// A <see cref="string"/> that contains a session ID that represents the destination for the data.
/// </param>
bool SendTo (byte [] data, string id);
/// <summary>
/// Sends a text <paramref name="data"/> to the client associated with the specified
/// <paramref name="id"/>.
/// </summary>
/// <returns>
/// <c>true</c> if <paramref name="data"/> is successfully sent; otherwise, <c>false</c>.
/// </returns>
/// <param name="data">
/// A <see cref="string"/> that contains a text data to send.
/// </param>
/// <param name="id">
/// A <see cref="string"/> that contains a session ID that represents the destination for the data.
/// </param>
bool SendTo (string data, string id);
/// <summary>
/// Stops the WebSocket service host.
/// </summary>
void Stop ();
/// <summary>
/// Stops the WebSocket service host with the specified array of <see cref="byte"/>.
/// </summary>
/// <param name="data">
/// An array of <see cref="byte"/> that contains the reason for stop.
/// </param>
void Stop (byte [] data);
}
}