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@ -1,8 +1,5 @@
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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#if NOTIFY
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using Notifications;
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#endif
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using System;
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using System.Collections;
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using System.Collections.Generic;
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@ -13,310 +10,194 @@ using WebSocketSharp;
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namespace Example1
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{
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public struct NfMessage
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{
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public string Summary;
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public string Body;
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public string Icon;
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}
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public class AudioMessage
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{
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public uint user_id;
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public byte ch_num;
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public uint buffer_length;
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public float[,] buffer_array;
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}
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public class TextMessage
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{
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public uint? user_id;
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public string name;
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public string type;
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public string message;
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}
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public class ThreadState
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{
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public bool Enabled { get; set; }
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public AutoResetEvent Notification { get; private set; }
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public ThreadState()
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{
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Enabled = true;
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Notification = new AutoResetEvent(false);
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}
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}
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public class AudioStreamer : IDisposable
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internal class AudioStreamer : IDisposable
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{
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private Dictionary<uint, Queue> _audioBox;
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private Queue _msgQ;
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private string _name;
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private WaitCallback _notifyMsg;
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private ThreadState _notifyMsgState;
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private TimerCallback _sendHeartbeat;
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private Timer _heartbeatTimer;
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private uint? _user_id;
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private WebSocket _ws;
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private uint? _id;
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private string _name;
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private Notifier _notifier;
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private WebSocket _websocket;
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public AudioStreamer(string url)
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public AudioStreamer (string url)
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{
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_ws = new WebSocket(url);
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_msgQ = Queue.Synchronized(new Queue());
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_audioBox = new Dictionary<uint, Queue>();
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_user_id = null;
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_websocket = new WebSocket (url);
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_audioBox = new Dictionary<uint, Queue> ();
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_heartbeatTimer = new Timer (sendHeartbeat, null, -1, -1);
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_id = null;
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_notifier = new Notifier ();
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configure();
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configure ();
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}
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private void configure()
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private AudioMessage acceptBinaryMessage (byte [] value)
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{
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#if DEBUG
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_ws.Log.Level = LogLevel.Trace;
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#endif
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_ws.OnOpen += (sender, e) =>
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{
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var msg = createTextMessage("connection", String.Empty);
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_ws.Send(msg);
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};
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_ws.OnMessage += (sender, e) =>
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{
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switch (e.Type)
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{
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case Opcode.Text:
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var msg = parseTextMessage(e.Data);
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_msgQ.Enqueue(msg);
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break;
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case Opcode.Binary:
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var audioMsg = parseAudioMessage(e.RawData);
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if (audioMsg.user_id == _user_id) goto default;
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if (_audioBox.ContainsKey(audioMsg.user_id))
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{
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_audioBox[audioMsg.user_id].Enqueue(audioMsg.buffer_array);
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}
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else
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{
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var q = Queue.Synchronized(new Queue());
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q.Enqueue(audioMsg.buffer_array);
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_audioBox.Add(audioMsg.user_id, q);
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}
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break;
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default:
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break;
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}
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var id = value.SubArray (0, 4).To<uint> (ByteOrder.Big);
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var chNum = value.SubArray (4, 1) [0];
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var bufferLength = value.SubArray (5, 4).To<uint> (ByteOrder.Big);
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var bufferArray = new float [chNum, bufferLength];
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var offset = 9;
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((int) chNum).Times (
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i => bufferLength.Times (
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j => {
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bufferArray [i, j] = value.SubArray (offset, 4).To<float> (ByteOrder.Big);
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offset += 4;
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}));
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return new AudioMessage {
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user_id = id,
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ch_num = chNum,
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buffer_length = bufferLength,
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buffer_array = bufferArray
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};
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}
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_ws.OnError += (sender, e) =>
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{
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enNfMessage("[AudioStreamer] error", "WS: Error: " + e.Message, "notification-message-im");
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};
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private NotificationMessage acceptTextMessage (string value)
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{
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var json = JObject.Parse (value);
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var id = (uint) json ["user_id"];
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var name = (string) json ["name"];
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var type = (string) json ["type"];
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_ws.OnClose += (sender, e) =>
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{
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enNfMessage
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(
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"[AudioStreamer] disconnect",
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String.Format("WS: Close({0}: {1})", e.Code, e.Reason),
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"notification-message-im"
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);
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string message;
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if (type == "connection") {
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var users = (JArray) json ["message"];
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var msg = new StringBuilder ("Now keeping connection:");
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foreach (JToken user in users)
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msg.AppendFormat (
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"\n- user_id: {0} name: {1}", (uint) user ["user_id"], (string) user ["name"]);
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message = msg.ToString ();
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}
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else if (type == "connected") {
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_heartbeatTimer.Change (30000, 30000);
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_id = id;
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message = String.Format ("user_id: {0} name: {1}", id, name);
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}
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else if (type == "message")
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message = String.Format ("{0}: {1}", name, (string) json ["message"]);
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else if (type == "start_music")
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message = String.Format ("{0}: Started playing music!", name);
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else
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message = "Received unknown type message.";
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return new NotificationMessage {
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Summary = String.Format ("AudioStreamer Message ({0})", type),
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Body = message,
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Icon = "notification-message-im"
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};
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}
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//_ws.Compression = CompressionMethod.Deflate;
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_notifyMsgState = new ThreadState();
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_notifyMsg = (state) =>
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{
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while (_notifyMsgState.Enabled || _msgQ.Count > 0)
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{
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Thread.Sleep(500);
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if (_msgQ.Count > 0)
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{
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NfMessage msg = (NfMessage)_msgQ.Dequeue();
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#if NOTIFY
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Notification nf = new Notification(msg.Summary,
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msg.Body,
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msg.Icon);
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nf.AddHint("append", "allowed");
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nf.Show();
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#else
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Console.WriteLine("{0}: {1}", msg.Summary, msg.Body);
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#endif
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private void configure ()
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{
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#if DEBUG
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_websocket.Log.Level = LogLevel.Trace;
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#endif
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_websocket.OnOpen += (sender, e) =>
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_websocket.Send (createTextMessage ("connection", String.Empty));
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_websocket.OnMessage += (sender, e) => {
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if (e.Type == Opcode.Text)
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_notifier.Notify (acceptTextMessage (e.Data));
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else {
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var msg = acceptBinaryMessage (e.RawData);
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if (msg.user_id == _id)
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return;
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if (_audioBox.ContainsKey (msg.user_id)) {
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_audioBox [msg.user_id].Enqueue (msg.buffer_array);
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return;
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}
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}
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_notifyMsgState.Notification.Set();
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var queue = Queue.Synchronized (new Queue ());
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queue.Enqueue (msg.buffer_array);
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_audioBox.Add (msg.user_id, queue);
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}
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};
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_sendHeartbeat = (state) =>
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{
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var msg = createTextMessage("heartbeat", String.Empty);
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_ws.Send(msg);
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};
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_websocket.OnError += (sender, e) =>
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_notifier.Notify (
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new NotificationMessage {
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Summary = "AudioStreamer Error",
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Body = e.Message,
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Icon = "notification-message-im"
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});
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_websocket.OnClose += (sender, e) =>
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_notifier.Notify (
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new NotificationMessage {
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Summary = String.Format ("AudioStreamer Disconnect ({0})", e.Code),
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Body = e.Reason,
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Icon = "notification-message-im"
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});
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}
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private byte[] createAudioMessage(float[,] buffer_array)
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private byte [] createAudioMessage (float [,] bufferArray)
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{
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List<byte> msg = new List<byte>();
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var msg = new List<byte> ();
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uint user_id = (uint)_user_id;
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int ch_num = buffer_array.GetLength(0);
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int buffer_length = buffer_array.GetLength(1);
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var id = (uint) _id;
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var chNum = bufferArray.GetLength (0);
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var bufferLength = bufferArray.GetLength (1);
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msg.AddRange(user_id.ToByteArray(ByteOrder.Big));
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msg.Add((byte)ch_num);
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msg.AddRange(((uint)buffer_length).ToByteArray(ByteOrder.Big));
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msg.AddRange (id.ToByteArray (ByteOrder.Big));
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msg.Add ((byte) chNum);
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msg.AddRange (((uint) bufferLength).ToByteArray (ByteOrder.Big));
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ch_num.Times(i =>
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{
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buffer_length.Times(j =>
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{
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msg.AddRange(buffer_array[i, j].ToByteArray(ByteOrder.Big));
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});
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});
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chNum.Times (
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i => bufferLength.Times (
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j => msg.AddRange (bufferArray [i, j].ToByteArray (ByteOrder.Big))));
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return msg.ToArray();
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return msg.ToArray ();
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}
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private string createTextMessage(string type, string message)
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private string createTextMessage (string type, string message)
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{
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var msg = new TextMessage
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{
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user_id = _user_id,
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name = _name,
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type = type,
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message = message
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};
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return JsonConvert.SerializeObject(msg);
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}
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private AudioMessage parseAudioMessage(byte[] data)
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{
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uint user_id = data.SubArray(0, 4).To<uint>(ByteOrder.Big);
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byte ch_num = data.SubArray(4, 1)[0];
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uint buffer_length = data.SubArray(5, 4).To<uint>(ByteOrder.Big);
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float[,] buffer_array = new float[ch_num, buffer_length];
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int offset = 9;
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((int)ch_num).Times(i =>
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{
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buffer_length.Times(j =>
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{
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buffer_array[i, j] = data.SubArray(offset, 4).To<float>(ByteOrder.Big);
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offset += 4;
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return JsonConvert.SerializeObject (
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new TextMessage {
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user_id = _id,
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name = _name,
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type = type,
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message = message
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});
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});
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return new AudioMessage
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{
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user_id = user_id,
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ch_num = ch_num,
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buffer_length = buffer_length,
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buffer_array = buffer_array
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};
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}
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private NfMessage parseTextMessage(string data)
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{
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JObject msg = JObject.Parse(data);
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uint user_id = (uint)msg["user_id"];
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string name = (string)msg["name"];
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string type = (string)msg["type"];
|
|
|
|
|
|
|
|
|
|
string message;
|
|
|
|
|
switch (type)
|
|
|
|
|
{
|
|
|
|
|
case "connection":
|
|
|
|
|
JArray users = (JArray)msg["message"];
|
|
|
|
|
StringBuilder sb = new StringBuilder("Now keeping connection\n");
|
|
|
|
|
foreach (JToken user in users)
|
|
|
|
|
{
|
|
|
|
|
sb.AppendFormat("user_id: {0} name: {1}\n", (uint)user["user_id"], (string)user["name"]);
|
|
|
|
|
}
|
|
|
|
|
message = sb.ToString().TrimEnd('\n');
|
|
|
|
|
break;
|
|
|
|
|
case "connected":
|
|
|
|
|
_user_id = user_id;
|
|
|
|
|
message = String.Format("user_id: {0} name: {1}", user_id, name);
|
|
|
|
|
break;
|
|
|
|
|
case "message":
|
|
|
|
|
message = String.Format("{0}: {1}", name, (string)msg["message"]);
|
|
|
|
|
break;
|
|
|
|
|
case "start_music":
|
|
|
|
|
message = String.Format("{0}: Started playing music!", name);
|
|
|
|
|
break;
|
|
|
|
|
default:
|
|
|
|
|
message = "Received unknown type message: " + type;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return new NfMessage
|
|
|
|
|
{
|
|
|
|
|
Summary = String.Format("[AudioStreamer] {0}", type),
|
|
|
|
|
Body = message,
|
|
|
|
|
Icon = "notification-message-im"
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void enNfMessage(string summary, string body, string icon)
|
|
|
|
|
private void sendHeartbeat (object state)
|
|
|
|
|
{
|
|
|
|
|
var msg = new NfMessage
|
|
|
|
|
{
|
|
|
|
|
Summary = summary,
|
|
|
|
|
Body = body,
|
|
|
|
|
Icon = icon
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
_msgQ.Enqueue(msg);
|
|
|
|
|
_websocket.Send (createTextMessage ("heartbeat", String.Empty));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Connect()
|
|
|
|
|
public void Connect ()
|
|
|
|
|
{
|
|
|
|
|
string name;
|
|
|
|
|
do
|
|
|
|
|
{
|
|
|
|
|
Console.Write("Your name > ");
|
|
|
|
|
name = Console.ReadLine();
|
|
|
|
|
do {
|
|
|
|
|
Console.Write ("Input your name> ");
|
|
|
|
|
_name = Console.ReadLine ();
|
|
|
|
|
}
|
|
|
|
|
while (name == String.Empty);
|
|
|
|
|
|
|
|
|
|
_name = name;
|
|
|
|
|
while (_name.Length == 0);
|
|
|
|
|
|
|
|
|
|
_ws.Connect();
|
|
|
|
|
|
|
|
|
|
ThreadPool.QueueUserWorkItem(_notifyMsg);
|
|
|
|
|
_heartbeatTimer = new Timer(_sendHeartbeat, null, 30 * 1000, 30 * 1000);
|
|
|
|
|
_websocket.Connect ();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Disconnect()
|
|
|
|
|
public void Disconnect ()
|
|
|
|
|
{
|
|
|
|
|
var wait = new AutoResetEvent(false);
|
|
|
|
|
_heartbeatTimer.Dispose(wait);
|
|
|
|
|
wait.WaitOne();
|
|
|
|
|
|
|
|
|
|
_ws.Close();
|
|
|
|
|
var wait = new ManualResetEvent (false);
|
|
|
|
|
_heartbeatTimer.Dispose (wait);
|
|
|
|
|
wait.WaitOne ();
|
|
|
|
|
|
|
|
|
|
_notifyMsgState.Enabled = false;
|
|
|
|
|
_notifyMsgState.Notification.WaitOne();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Dispose()
|
|
|
|
|
{
|
|
|
|
|
Disconnect();
|
|
|
|
|
_websocket.Close ();
|
|
|
|
|
_notifier.Close ();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Write(string data)
|
|
|
|
|
public void Write (string message)
|
|
|
|
|
{
|
|
|
|
|
var msg = createTextMessage("message", data);
|
|
|
|
|
_ws.Send(msg);
|
|
|
|
|
_websocket.Send (createTextMessage ("message", message));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Write(FileInfo file)
|
|
|
|
|
void IDisposable.Dispose ()
|
|
|
|
|
{
|
|
|
|
|
throw new NotImplementedException();
|
|
|
|
|
Disconnect ();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|