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@ -33,11 +33,13 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net;
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using System.Net.Security;
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using System.Net.Security;
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using System.Net.Sockets;
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using System.Net.Sockets;
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using System.Text;
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using System.Text;
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using System.Threading;
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using System.Threading;
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using System.Security.Cryptography;
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namespace WebSocketSharp
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namespace WebSocketSharp
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{
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{
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@ -256,17 +258,39 @@ namespace WebSocketSharp
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host += ":" + port;
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host += ":" + port;
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}
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}
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string subprotocol = protocol != String.Empty
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string subProtocol = protocol != String.Empty
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? String.Format("Sec-WebSocket-Protocol: {0}\r\n", protocol)
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? String.Format("Sec-WebSocket-Protocol: {0}\r\n", protocol)
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: protocol;
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: protocol;
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#if !CHALLENGE
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string secKeys = String.Empty;
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string key3AsASCII = String.Empty;
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#else
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Random rand = new Random();
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uint key1, key2;
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string secKey1 = rand.GenerateSecKey(out key1);
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string secKey2 = rand.GenerateSecKey(out key2);
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byte[] key3 = new byte[8].InitializeWithASCII(rand);
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string secKeys = "Sec-WebSocket-Key1: {0}\r\n" +
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"Sec-WebSocket-Key2: {1}\r\n";
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secKeys = String.Format(secKeys, secKey1, secKey2);
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string key3AsASCII = Encoding.ASCII.GetString(key3);
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byte[] expectedRes = createExpectedRes(key1, key2, key3);
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byte[] actualRes = new byte[16];
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#endif
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string request = "GET " + path + " HTTP/1.1\r\n" +
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string request = "GET " + path + " HTTP/1.1\r\n" +
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"Upgrade: WebSocket\r\n" +
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"Upgrade: WebSocket\r\n" +
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"Connection: Upgrade\r\n" +
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"Connection: Upgrade\r\n" +
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subprotocol +
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subProtocol +
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"Host: " + host + "\r\n" +
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"Host: " + host + "\r\n" +
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"Origin: " + origin + "\r\n" +
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"Origin: " + origin + "\r\n" +
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"\r\n";
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secKeys +
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"\r\n" +
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key3AsASCII;
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#if DEBUG
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#if DEBUG
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Console.WriteLine("WS: Info @doHandshake: Handshake from client: \n{0}", request);
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Console.WriteLine("WS: Info @doHandshake: Handshake from client: \n{0}", request);
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#endif
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#endif
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@ -283,6 +307,10 @@ namespace WebSocketSharp
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wsStream.ReadByte().EqualsWithSaveTo('\r', rawdata) &&
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wsStream.ReadByte().EqualsWithSaveTo('\r', rawdata) &&
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wsStream.ReadByte().EqualsWithSaveTo('\n', rawdata))
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wsStream.ReadByte().EqualsWithSaveTo('\n', rawdata))
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{
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{
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#if CHALLENGE
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wsStream.Read(actualRes, 0, actualRes.Length);
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rawdata.AddRange(actualRes);
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#endif
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break;
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break;
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}
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}
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}
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}
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@ -297,15 +325,25 @@ namespace WebSocketSharp
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Console.WriteLine("{0}", s);
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Console.WriteLine("{0}", s);
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}
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}
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#endif
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#endif
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Action<string> action = s => { throw new IOException("Invalid handshake response: " + s); };
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Action<string, string> action = (a, b) =>
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{
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throw new IOException("Invalid handshake response: " + a);
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};
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#if !CHALLENGE
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response[0].NotEqualsDo("HTTP/1.1 101 Web Socket Protocol Handshake", action);
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#else
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response[0].NotEqualsDo("HTTP/1.1 101 WebSocket Protocol Handshake", action);
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response[0].NotEqualsDo("HTTP/1.1 101 WebSocket Protocol Handshake", action);
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#endif
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response[1].NotEqualsDo("Upgrade: WebSocket", action);
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response[1].NotEqualsDo("Upgrade: WebSocket", action);
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response[2].NotEqualsDo("Connection: Upgrade", action);
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response[2].NotEqualsDo("Connection: Upgrade", action);
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for (int i = 3; i < response.Length; i++)
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for (int i = 3; i < response.Length; i++)
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{
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{
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#if !CHALLENGE
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if (response[i].Contains("WebSocket-Protocol:"))
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if (response[i].Contains("WebSocket-Protocol:"))
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// if (response[i].Contains("Sec-WebSocket-Protocol:"))
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#else
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if (response[i].Contains("Sec-WebSocket-Protocol:"))
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#endif
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{
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{
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int j = response[i].IndexOf(":");
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int j = response[i].IndexOf(":");
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protocol = response[i].Substring(j + 1).Trim();
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protocol = response[i].Substring(j + 1).Trim();
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@ -315,10 +353,39 @@ namespace WebSocketSharp
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#if DEBUG
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#if DEBUG
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Console.WriteLine("WS: Info @doHandshake: Sub protocol: {0}", protocol);
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Console.WriteLine("WS: Info @doHandshake: Sub protocol: {0}", protocol);
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#endif
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#endif
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#if CHALLENGE
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string expectedResHexStr = BitConverter.ToString(expectedRes);
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string actualResHexStr = BitConverter.ToString(actualRes);
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actualResHexStr.NotEqualsDo(expectedResHexStr, (a, b) =>
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{
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Console.WriteLine("WS: Error @doHandshake: Invalid challenge response.");
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Console.WriteLine("\texpected: {0}", b);
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Console.WriteLine("\tactual : {0}", a);
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throw new IOException("Invalid challenge response: " + a);
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}
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);
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#if DEBUG
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Console.WriteLine("WS: Info @doHandshake: challenge response: {0}", actualResHexStr);
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#endif
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#endif
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ReadyState = WsState.OPEN;
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ReadyState = WsState.OPEN;
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}
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}
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private byte[] createExpectedRes(uint key1, uint key2, byte[] key3)
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{
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byte[] key1Bytes = BitConverter.GetBytes(key1);
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byte[] key2Bytes = BitConverter.GetBytes(key2);
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Array.Reverse(key1Bytes);
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Array.Reverse(key2Bytes);
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byte[] concatKeys = key1Bytes.Concat(key2Bytes).Concat(key3).ToArray();
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MD5 md5 = MD5.Create();
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return md5.ComputeHash(concatKeys);
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}
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private void message()
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private void message()
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{
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{
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#if DEBUG
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#if DEBUG
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