|
|
|
|
@ -693,13 +693,6 @@ namespace WebSocketSharp
|
|
|
|
|
: _readyState.CheckIfAvailable (true, false, false, false);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private string checkIfCanConnect ()
|
|
|
|
|
{
|
|
|
|
|
return !_client
|
|
|
|
|
? "This operation isn't available in the server."
|
|
|
|
|
: _readyState.CheckIfAvailable (true, false, false, true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// As server
|
|
|
|
|
private string checkIfValidHandshakeRequest (WebSocketContext context)
|
|
|
|
|
{
|
|
|
|
|
@ -2197,7 +2190,7 @@ namespace WebSocketSharp
|
|
|
|
|
/// </remarks>
|
|
|
|
|
public void Connect ()
|
|
|
|
|
{
|
|
|
|
|
var msg = checkIfCanConnect ();
|
|
|
|
|
var msg = checkIfAvailable (true, false, true, false, false, true);
|
|
|
|
|
if (msg != null) {
|
|
|
|
|
_logger.Error (msg);
|
|
|
|
|
error ("An error has occurred in connecting.", null);
|
|
|
|
|
@ -2222,7 +2215,7 @@ namespace WebSocketSharp
|
|
|
|
|
/// </remarks>
|
|
|
|
|
public void ConnectAsync ()
|
|
|
|
|
{
|
|
|
|
|
var msg = checkIfCanConnect ();
|
|
|
|
|
var msg = checkIfAvailable (true, false, true, false, false, true);
|
|
|
|
|
if (msg != null) {
|
|
|
|
|
_logger.Error (msg);
|
|
|
|
|
error ("An error has occurred in connecting.", null);
|
|
|
|
|
|