using Microsoft.Win32; using NodeEditor.Extensions; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; namespace NodeEditor { /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); // Editor.Visibility = Visibility.Visible; } private void loadFromFile(object sender, RoutedEventArgs e) { OpenFileDialog fileView = new OpenFileDialog(); ReadJSON readJSON = new ReadJSON(); string fileText = File.ReadAllText(fileView.FileName); if (readJSON.validateJSON(fileText)) { } } private void createNewProject(object sender, RoutedEventArgs e) { // Startup.Visibility = Visibility.Hidden; // Editor.Visibility = Visibility.Visible; } } }