diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4a27b2f --- /dev/null +++ b/.gitignore @@ -0,0 +1,360 @@ + +# Created by https://www.toptal.com/developers/gitignore/api/visualstudio +# Edit at https://www.toptal.com/developers/gitignore?templates=visualstudio + +### VisualStudio ### +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*[.json, .xml, .info] + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# NuGet Symbol Packages +*.snupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx +*.appxbundle +*.appxupload + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!?*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser +*- [Bb]ackup.rdl +*- [Bb]ackup ([0-9]).rdl +*- [Bb]ackup ([0-9][0-9]).rdl + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ + +# BeatPulse healthcheck temp database +healthchecksdb + +# Backup folder for Package Reference Convert tool in Visual Studio 2017 +MigrationBackup/ + +# Ionide (cross platform F# VS Code tools) working folder +.ionide/ + +# End of https://www.toptal.com/developers/gitignore/api/visualstudio \ No newline at end of file diff --git a/App.config b/App.config new file mode 100644 index 0000000..56efbc7 --- /dev/null +++ b/App.config @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/App.xaml b/App.xaml new file mode 100644 index 0000000..e08e285 --- /dev/null +++ b/App.xaml @@ -0,0 +1,18 @@ + + + + + + + + + + + + + diff --git a/App.xaml.cs b/App.xaml.cs new file mode 100644 index 0000000..7f8f0c7 --- /dev/null +++ b/App.xaml.cs @@ -0,0 +1,17 @@ +using System; +using System.Collections.Generic; +using System.Configuration; +using System.Data; +using System.Linq; +using System.Threading.Tasks; +using System.Windows; + +namespace NodeEditor +{ + /// + /// Interaction logic for App.xaml + /// + public partial class App : Application + { + } +} diff --git a/Controls/EditorCanvas.xaml b/Controls/EditorCanvas.xaml new file mode 100644 index 0000000..6b93224 --- /dev/null +++ b/Controls/EditorCanvas.xaml @@ -0,0 +1,15 @@ + + + + + + + + diff --git a/Controls/EditorCanvas.xaml.cs b/Controls/EditorCanvas.xaml.cs new file mode 100644 index 0000000..3f5d2dc --- /dev/null +++ b/Controls/EditorCanvas.xaml.cs @@ -0,0 +1,87 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows; +using System.Windows.Controls; +using System.Windows.Data; +using System.Windows.Documents; +using System.Windows.Input; +using System.Windows.Media; +using System.Windows.Media.Imaging; +using System.Windows.Navigation; +using System.Windows.Shapes; +using NodeEditor.Extensions; + +namespace NodeEditor +{ + /// + /// Interaction logic for EditorCanvas.xaml + /// + public partial class EditorCanvas : UserControl + { + Point dragStart = new Point(); + MatrixTransform dragMatrixTransform = new MatrixTransform(); + TranslateTransform dragTranslateTransform = new TranslateTransform(); + + public EditorCanvas() + { + InitializeComponent(); + m_EditorCanvas.MouseMove += MapCanvas_Drag; + m_EditorCanvas.MouseDown += MapCanvas_StartDrag; + m_EditorCanvas.MouseWheel += MapCanvas_OnScroll; + + mapCanvas.RenderTransform = MathExtensions.applyMultiTransform(dragTranslateTransform, dragMatrixTransform); + } + + private void MapCanvas_StartDrag(object sender, MouseEventArgs e) + { + dragStart = e.GetPosition(this); + } + + private void MapCanvas_Drag(object sender, MouseEventArgs e) + { + if (e.LeftButton == MouseButtonState.Pressed) + { + var element = sender as UIElement; + + var transform = dragTranslateTransform; + + var old = element.TranslatePoint(new Point(0, 0), map); + var new_point = old + Point.Subtract(e.GetPosition(this), dragStart); + transform.X = new_point.X; + transform.Y = new_point.Y; + + m_EditorCanvas.RenderTransform = MathExtensions.applyMultiTransform(dragTranslateTransform, dragMatrixTransform); + + test.Text = Point.Subtract(e.GetPosition(this), dragStart).ToString(); + } + + + if (e.LeftButton == MouseButtonState.Released) + test.Text = ""; + } + + private void MapCanvas_EndDrag(object sender, MouseEventArgs e) + { + dragStart = new Point(0, 0); + } + + private void MapCanvas_OnScroll(object sender, MouseWheelEventArgs e) + { + var element = sender as UIElement; + var position = e.GetPosition(element); + + var transform = dragMatrixTransform; + + var matrix = transform.Matrix; + var scale = e.Delta >= 0 ? 1.1 : (1.0 / 1.1); + + matrix.ScaleAtPrepend(scale, scale, position.X, position.Y); + + transform.Matrix = matrix; + element.RenderTransform = MathExtensions.applyMultiTransform(dragTranslateTransform, dragMatrixTransform); + } + } +} diff --git a/Extensions/MathExtensions.cs b/Extensions/MathExtensions.cs new file mode 100644 index 0000000..7317aad --- /dev/null +++ b/Extensions/MathExtensions.cs @@ -0,0 +1,50 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using System.Windows.Media; + +namespace NodeEditor.Extensions +{ + class MathExtensions + { + public static int Map(int value, int min, int max) + { + if (value > max) + return max; + if (value < min) + return min; + return value; + } + + public static double Map(double value, int min, int max) + { + if (value > max) + return max; + if (value < min) + return min; + return value; + } + + public static bool InRange(int value, int min, int max) + { + return value > min && value < max; + } + + public static bool InRange(double value, double min, double max) + { + return value > min && value < max; + } + + public static TransformGroup applyMultiTransform(params Transform[] transforms) + { + TransformGroup temp = new TransformGroup(); + + foreach (Transform t in transforms) + temp.Children.Add(t); + + return temp; + } + } +} diff --git a/Extensions/MouseExtensions.cs b/Extensions/MouseExtensions.cs new file mode 100644 index 0000000..0d68731 --- /dev/null +++ b/Extensions/MouseExtensions.cs @@ -0,0 +1,31 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Runtime.InteropServices; +using System.Text; +using System.Threading.Tasks; +using System.Windows; + +namespace NodeEditor.Extensions +{ + class MouseExtensions + { + [DllImport("user32.dll")] + [return: MarshalAs(UnmanagedType.Bool)] + internal static extern bool GetCursorPos(ref Win32Point pt); + + [StructLayout(LayoutKind.Sequential)] + internal struct Win32Point + { + public Int32 X; + public Int32 Y; + }; + public static Point GetMousePosition() + { + var w32Mouse = new Win32Point(); + GetCursorPos(ref w32Mouse); + + return new Point(w32Mouse.X, w32Mouse.Y); + } + } +} diff --git a/Extensions/ReadJSON.cs b/Extensions/ReadJSON.cs new file mode 100644 index 0000000..10646a7 --- /dev/null +++ b/Extensions/ReadJSON.cs @@ -0,0 +1,24 @@ +using Newtonsoft.Json; +using Newtonsoft.Json.Linq; +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace NodeEditor +{ + class ReadJSON + { + public Boolean validateJSON(string jsonString) + { + bool isValid = true; + JObject json = JObject.Parse(jsonString); + + + + return isValid; + } + } +} diff --git a/MainWindow.xaml b/MainWindow.xaml new file mode 100644 index 0000000..b4d809f --- /dev/null +++ b/MainWindow.xaml @@ -0,0 +1,71 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/MainWindow.xaml.cs b/MainWindow.xaml.cs new file mode 100644 index 0000000..1196c79 --- /dev/null +++ b/MainWindow.xaml.cs @@ -0,0 +1,53 @@ +using Microsoft.Win32; +using NodeEditor.Extensions; +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Runtime.InteropServices; +using System.Text; +using System.Threading.Tasks; +using System.Windows; +using System.Windows.Controls; +using System.Windows.Data; +using System.Windows.Documents; +using System.Windows.Input; +using System.Windows.Media; +using System.Windows.Media.Imaging; +using System.Windows.Navigation; +using System.Windows.Shapes; + +namespace NodeEditor +{ + /// + /// Interaction logic for MainWindow.xaml + /// + public partial class MainWindow : Window + { + + + public MainWindow() + { + InitializeComponent(); + // Editor.Visibility = Visibility.Visible; + } + + private void loadFromFile(object sender, RoutedEventArgs e) + { + OpenFileDialog fileView = new OpenFileDialog(); + ReadJSON readJSON = new ReadJSON(); + string fileText = File.ReadAllText(fileView.FileName); + + if (readJSON.validateJSON(fileText)) + { + + } + } + + private void createNewProject(object sender, RoutedEventArgs e) + { + // Startup.Visibility = Visibility.Hidden; + // Editor.Visibility = Visibility.Visible; + } + } +} diff --git a/NodeEditor.csproj b/NodeEditor.csproj new file mode 100644 index 0000000..60d1a9c --- /dev/null +++ b/NodeEditor.csproj @@ -0,0 +1,127 @@ + + + + + Debug + AnyCPU + {789876C7-6864-435A-A06B-1B51FE952783} + WinExe + NodeEditor + NodeEditor + v4.7.2 + 512 + {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + 4 + true + true + + + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + + + + + + + + + + + + + + 4.0 + + + + + + + + MSBuild:Compile + Designer + + + EditorCanvas.xaml + + + + + + Designer + MSBuild:Compile + + + MSBuild:Compile + Designer + + + App.xaml + Code + + + MainWindow.xaml + Code + + + + + Code + + + True + True + Resources.resx + + + True + Settings.settings + True + + + ResXFileCodeGenerator + Resources.Designer.cs + + + SettingsSingleFileGenerator + Settings.Designer.cs + + + + + + + + + + + 0.9.2 + + + 12.0.3 + + + + + \ No newline at end of file diff --git a/NodeEditor.sln b/NodeEditor.sln new file mode 100644 index 0000000..7016dde --- /dev/null +++ b/NodeEditor.sln @@ -0,0 +1,30 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 16 +VisualStudioVersion = 16.0.30717.126 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NodeEditor", "NodeEditor.csproj", "{789876C7-6864-435A-A06B-1B51FE952783}" +EndProject +Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{C46C4EE2-1291-47C9-BF82-29915DE75727}" + ProjectSection(SolutionItems) = preProject + .gitignore = .gitignore + EndProjectSection +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {789876C7-6864-435A-A06B-1B51FE952783}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {789876C7-6864-435A-A06B-1B51FE952783}.Debug|Any CPU.Build.0 = Debug|Any CPU + {789876C7-6864-435A-A06B-1B51FE952783}.Release|Any CPU.ActiveCfg = Release|Any CPU + {789876C7-6864-435A-A06B-1B51FE952783}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {7946BFFB-A64F-4F59-8D29-20725D1A4D76} + EndGlobalSection +EndGlobal diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..3d9859e --- /dev/null +++ b/Properties/AssemblyInfo.cs @@ -0,0 +1,55 @@ +using System.Reflection; +using System.Resources; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; +using System.Windows; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("NodeEditor")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("NodeEditor")] +[assembly: AssemblyCopyright("Copyright © 2020")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +//In order to begin building localizable applications, set +//CultureYouAreCodingWith in your .csproj file +//inside a . For example, if you are using US english +//in your source files, set the to en-US. Then uncomment +//the NeutralResourceLanguage attribute below. Update the "en-US" in +//the line below to match the UICulture setting in the project file. + +//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] + + +[assembly: ThemeInfo( + ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located + //(used if a resource is not found in the page, + // or application resource dictionaries) + ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located + //(used if a resource is not found in the page, + // app, or any theme specific resource dictionaries) +)] + + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/Properties/Resources.Designer.cs b/Properties/Resources.Designer.cs new file mode 100644 index 0000000..14e81a4 --- /dev/null +++ b/Properties/Resources.Designer.cs @@ -0,0 +1,70 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + + +namespace NodeEditor.Properties +{ + /// + /// A strongly-typed resource class, for looking up localized strings, etc. + /// + // This class was auto-generated by the StronglyTypedResourceBuilder + // class via a tool like ResGen or Visual Studio. + // To add or remove a member, edit your .ResX file then rerun ResGen + // with the /str option, or rebuild your VS project. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources + { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() + { + } + + /// + /// Returns the cached ResourceManager instance used by this class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager + { + get + { + if ((resourceMan == null)) + { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("NodeEditor.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Overrides the current thread's CurrentUICulture property for all + /// resource lookups using this strongly typed resource class. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture + { + get + { + return resourceCulture; + } + set + { + resourceCulture = value; + } + } + } +} diff --git a/Properties/Resources.resx b/Properties/Resources.resx new file mode 100644 index 0000000..af7dbeb --- /dev/null +++ b/Properties/Resources.resx @@ -0,0 +1,117 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + \ No newline at end of file diff --git a/Properties/Settings.Designer.cs b/Properties/Settings.Designer.cs new file mode 100644 index 0000000..cc9dd03 --- /dev/null +++ b/Properties/Settings.Designer.cs @@ -0,0 +1,29 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Runtime Version:4.0.30319.42000 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + + +namespace NodeEditor.Properties +{ + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] + internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase + { + + private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); + + public static Settings Default + { + get + { + return defaultInstance; + } + } + } +} diff --git a/Properties/Settings.settings b/Properties/Settings.settings new file mode 100644 index 0000000..033d7a5 --- /dev/null +++ b/Properties/Settings.settings @@ -0,0 +1,7 @@ + + + + + + + \ No newline at end of file diff --git a/assets/main-map.png b/assets/main-map.png new file mode 100644 index 0000000..6e6e978 Binary files /dev/null and b/assets/main-map.png differ diff --git a/main-map.png b/main-map.png new file mode 100644 index 0000000..6e6e978 Binary files /dev/null and b/main-map.png differ