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C#

#region License
/*
* WebSocketServiceManager.cs
*
* The MIT License
*
* Copyright (c) 2012-2013 sta.blockhead
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Timers;
namespace WebSocketSharp.Server
{
/// <summary>
/// Manages the collection of <see cref="WebSocketService"/> instances.
/// </summary>
public class WebSocketServiceManager
{
#region Private Fields
private object _forSweep;
private Dictionary<string, WebSocketService> _services;
private volatile bool _stopped;
private volatile bool _sweeping;
private Timer _sweepTimer;
private object _sync;
#endregion
#region Internal Constructors
internal WebSocketServiceManager ()
{
_forSweep = new object ();
_services = new Dictionary<string, WebSocketService> ();
_stopped = false;
_sweeping = false;
_sync = new object ();
setSweepTimer ();
startSweepTimer ();
}
#endregion
#region Public Properties
/// <summary>
/// Gets the collection of IDs of active <see cref="WebSocketService"/> instances
/// managed by the <see cref="WebSocketServiceManager"/>.
/// </summary>
/// <value>
/// An IEnumerable&lt;string&gt; that contains the collection of IDs
/// of active <see cref="WebSocketService"/> instances.
/// </value>
public IEnumerable<string> ActiveIDs {
get {
return from result in Broadping (String.Empty)
where result.Value
select result.Key;
}
}
/// <summary>
/// Gets the number of <see cref="WebSocketService"/> instances
/// managed by the <see cref="WebSocketServiceManager"/>.
/// </summary>
/// <value>
/// An <see cref="int"/> that contains the number of <see cref="WebSocketService"/> instances
/// managed by the <see cref="WebSocketServiceManager"/>.
/// </value>
public int Count {
get {
lock (_sync)
{
return _services.Count;
}
}
}
/// <summary>
/// Gets the collection of IDs of <see cref="WebSocketService"/> instances
/// managed by the <see cref="WebSocketServiceManager"/>.
/// </summary>
/// <value>
/// An IEnumerable&lt;string&gt; that contains the collection of IDs
/// of <see cref="WebSocketService"/> instances.
/// </value>
public IEnumerable<string> IDs {
get {
lock (_sync)
{
return _services.Keys;
}
}
}
/// <summary>
/// Gets the collection of IDs of inactive <see cref="WebSocketService"/> instances
/// managed by the <see cref="WebSocketServiceManager"/>.
/// </summary>
/// <value>
/// An IEnumerable&lt;string&gt; that contains the collection of IDs
/// of inactive <see cref="WebSocketService"/> instances.
/// </value>
public IEnumerable<string> InactiveIDs {
get {
return from result in Broadping (String.Empty)
where !result.Value
select result.Key;
}
}
/// <summary>
/// Gets a value indicating whether the <see cref="WebSocketServiceManager"/> cleans up
/// the inactive <see cref="WebSocketService"/> instances periodically.
/// </summary>
/// <value>
/// <c>true</c> if the <see cref="WebSocketServiceManager"/> cleans up the inactive
/// <see cref="WebSocketService"/> instances every 60 seconds; otherwise, <c>false</c>.
/// </value>
public bool KeepClean {
get {
return _sweepTimer.Enabled;
}
internal set {
if (value)
{
if (!_stopped)
startSweepTimer ();
}
else
stopSweepTimer ();
}
}
#endregion
#region Private Methods
private void broadcast (byte [] data)
{
lock (_sync)
{
foreach (var service in _services.Values)
service.Send (data);
}
}
private void broadcast (string data)
{
lock (_sync)
{
foreach (var service in _services.Values)
service.Send (data);
}
}
private void broadcastAsync (byte [] data)
{
var copied = copy ();
var services = copied.Values.GetEnumerator ();
Action completed = null;
completed = () =>
{
if (services.MoveNext ())
services.Current.SendAsync (data, completed);
};
if (services.MoveNext ())
services.Current.SendAsync (data, completed);
}
private void broadcastAsync (string data)
{
var copied = copy ();
var services = copied.Values.GetEnumerator ();
Action completed = null;
completed = () =>
{
if (services.MoveNext ())
services.Current.SendAsync (data, completed);
};
if (services.MoveNext ())
services.Current.SendAsync (data, completed);
}
private Dictionary<string, WebSocketService> copy ()
{
lock (_sync)
{
return new Dictionary<string, WebSocketService> (_services);
}
}
private static string createID ()
{
return Guid.NewGuid ().ToString ("N");
}
private void setSweepTimer ()
{
_sweepTimer = new Timer (60 * 1000);
_sweepTimer.Elapsed += (sender, e) =>
{
Sweep ();
};
}
private void startSweepTimer ()
{
if (!_sweepTimer.Enabled)
_sweepTimer.Start ();
}
private void stop (ushort code, string reason, bool ignoreArgs)
{
stopSweepTimer ();
lock (_sync)
{
if (_stopped)
return;
_stopped = true;
foreach (var service in copy ().Values)
if (ignoreArgs)
service.Stop ();
else
service.Stop (code, reason);
}
}
private void stopSweepTimer ()
{
if (_sweepTimer.Enabled)
_sweepTimer.Stop ();
}
#endregion
#region Internal Methods
internal string Add (WebSocketService service)
{
lock (_sync)
{
if (_stopped)
return null;
var id = createID ();
_services.Add (id, service);
return id;
}
}
internal bool Remove (string id)
{
lock (_sync)
{
return _services.Remove (id);
}
}
internal void Stop ()
{
stop (0, null, true);
}
internal void Stop (ushort code, string reason)
{
stop (code, reason, false);
}
internal void Stop (CloseStatusCode code, string reason)
{
Stop ((ushort) code, reason);
}
#endregion
#region Public Methods
/// <summary>
/// Broadcasts the specified array of <see cref="byte"/> to the clients of every
/// <see cref="WebSocketService"/> instances managed by the <see cref="WebSocketServiceManager"/>.
/// </summary>
/// <param name="data">
/// An array of <see cref="byte"/> to broadcast.
/// </param>
public void Broadcast (byte [] data)
{
if (_stopped)
broadcast (data);
else
broadcastAsync (data);
}
/// <summary>
/// Broadcasts the specified <see cref="string"/> to the clients of every
/// <see cref="WebSocketService"/> instances managed by the <see cref="WebSocketServiceManager"/>.
/// </summary>
/// <param name="data">
/// A <see cref="string"/> to broadcast.
/// </param>
public void Broadcast (string data)
{
if (_stopped)
broadcast (data);
else
broadcastAsync (data);
}
/// <summary>
/// Sends Pings with the specified <see cref="string"/> to the clients of every
/// <see cref="WebSocketService"/> instances managed by the <see cref="WebSocketServiceManager"/>.
/// </summary>
/// <returns>
/// A Dictionary&lt;string, bool&gt; that contains the collection of IDs and values indicating
/// whether each <see cref="WebSocketService"/> instances received a Pong in a time.
/// </returns>
/// <param name="message">
/// A <see cref="string"/> that contains a message to send.
/// </param>
public Dictionary<string, bool> Broadping (string message)
{
var result = new Dictionary<string, bool> ();
foreach (var session in copy ())
result.Add (session.Key, session.Value.Ping (message));
return result;
}
/// <summary>
/// Cleans up the inactive <see cref="WebSocketService"/> instances.
/// </summary>
public void Sweep ()
{
if (_stopped || _sweeping || Count == 0)
return;
lock (_forSweep)
{
_sweeping = true;
foreach (var id in InactiveIDs)
{
lock (_sync)
{
if (_stopped)
{
_sweeping = false;
return;
}
WebSocketService service;
if (_services.TryGetValue (id, out service))
{
var state = service.WebSocket.ReadyState;
if (state == WsState.OPEN)
service.Stop (CloseStatusCode.ABNORMAL, String.Empty);
else if (state == WsState.CLOSING)
continue;
else
_services.Remove (id);
}
}
}
_sweeping = false;
}
}
/// <summary>
/// Tries to get the <see cref="WebSocketService"/> associated with the specified ID.
/// </summary>
/// <returns>
/// <c>true</c> if the <see cref="WebSocketServiceManager"/> manages the <see cref="WebSocketService"/>
/// with <paramref name="id"/>; otherwise, <c>false</c>.
/// </returns>
/// <param name="id">
/// A <see cref="string"/> that contains an ID to find.
/// </param>
/// <param name="service">
/// When this method returns, contains a <see cref="WebSocketService"/> with <paramref name="id"/>
/// if it is found; otherwise, <see langword="null"/>.
/// </param>
public bool TryGetWebSocketService (string id, out WebSocketService service)
{
lock (_sync)
{
return _services.TryGetValue (id, out service);
}
}
#endregion
}
}