// // AuthenticationSchemes.cs // Copied from System.Net.AuthenticationSchemes.cs // // Author: // Atsushi Enomoto // // Copyright (C) 2005 Novell, Inc. (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; namespace WebSocketSharp.Net { /// /// Contains the values of the schemes for authentication. /// [Flags] public enum AuthenticationSchemes { /// /// Indicates that no authentication is allowed. /// None, /// /// Indicates digest authentication. /// Digest = 1, /// /// Indicates negotiating with the client to determine the authentication scheme. /// Negotiate = 2, /// /// Indicates NTLM authentication. /// Ntlm = 4, /// /// Indicates Windows authentication. /// IntegratedWindowsAuthentication = 6, /// /// Indicates basic authentication. /// Basic = 8, /// /// Indicates anonymous authentication. /// Anonymous = 0x8000, } }