#region License
/*
* WebSocketService.cs
*
* The MIT License
*
* Copyright (c) 2012-2013 sta.blockhead
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.IO;
using System.Text;
using System.Threading;
using WebSocketSharp.Net;
using WebSocketSharp.Net.WebSockets;
namespace WebSocketSharp.Server
{
///
/// Provides the basic functions of the WebSocket service used by the WebSocket service host.
///
///
/// The WebSocketService class is an abstract class.
///
public abstract class WebSocketService : IWebSocketSession
{
#region Private Fields
private WebSocket _websocket;
private WebSocketContext _context;
private WebSocketSessionManager _sessions;
private DateTime _start;
#endregion
#region Public Constructors
///
/// Initializes a new instance of the class.
///
public WebSocketService ()
{
_start = DateTime.MaxValue;
}
#endregion
#region Protected Properties
///
/// Gets or sets the logging functions.
///
///
/// If you want to change the current logger to the service own logger, you set this property
/// to a new instance that you created.
///
///
/// A that provides the logging functions.
///
protected Logger Log {
get {
return _websocket != null
? _websocket.Log
: null;
}
set {
if (_websocket != null)
_websocket.Log = value;
}
}
///
/// Gets the manager of the sessions to the WebSocket service.
///
///
/// A that manages the sessions to the WebSocket service.
///
protected WebSocketSessionManager Sessions {
get {
return _sessions;
}
}
#endregion
#region Public Properties
///
/// Gets the WebSocket connection request information.
///
///
/// A that contains the WebSocket connection request information.
///
public WebSocketContext Context {
get {
return _context;
}
}
///
/// Gets the unique ID of the current instance.
///
///
/// A that contains the unique ID.
///
public string ID {
get; private set;
}
///
/// Gets the time that the current instance has been started.
///
///
/// A that represents the time that the current
/// instance has been started.
///
public DateTime StartTime {
get {
return _start;
}
}
///
/// Gets the state of the WebSocket connection.
///
///
/// One of the values.
///
public WebSocketState State {
get {
return _websocket != null
? _websocket.ReadyState
: WebSocketState.CONNECTING;
}
}
#endregion
#region Private Methods
private void onClose (object sender, CloseEventArgs e)
{
if (ID == null)
return;
_sessions.Remove (ID);
OnClose (e);
}
private void onError (object sender, ErrorEventArgs e)
{
OnError (e);
}
private void onMessage (object sender, MessageEventArgs e)
{
OnMessage (e);
}
private void onOpen (object sender, EventArgs e)
{
ID = _sessions.Add (this);
if (ID == null)
{
_websocket.Close (CloseStatusCode.AWAY);
return;
}
_start = DateTime.Now;
OnOpen ();
}
#endregion
#region Internal Methods
internal void Start (WebSocketContext context, WebSocketSessionManager sessions)
{
_context = context;
_sessions = sessions;
_websocket = context.WebSocket;
_websocket.CookiesValidation = ValidateCookies;
_websocket.OnOpen += onOpen;
_websocket.OnMessage += onMessage;
_websocket.OnError += onError;
_websocket.OnClose += onClose;
_websocket.Connect ();
}
#endregion
#region Protected Methods
///
/// Calls the method with the specified .
///
///
/// A that contains an error message.
///
protected void Error (string message)
{
if (!message.IsNullOrEmpty ())
OnError (new ErrorEventArgs (message));
}
///
/// Is called when the WebSocket connection has been closed.
///
///
/// A that contains an event data associated with
/// an inner event.
///
protected virtual void OnClose (CloseEventArgs e)
{
}
///
/// Is called when the inner or current
/// gets an error.
///
///
/// An that contains an event data associated with
/// an inner event.
///
protected virtual void OnError (ErrorEventArgs e)
{
}
///
/// Is called when the inner receives a data frame.
///
///
/// A that contains an event data associated with
/// an inner event.
///
protected virtual void OnMessage (MessageEventArgs e)
{
}
///
/// Is called when the WebSocket connection has been established.
///
protected virtual void OnOpen ()
{
}
///
/// Sends a Ping to the client of the current instance.
///
///
/// true if the current instance receives a Pong
/// from the client in a time; otherwise, false.
///
protected bool Ping ()
{
return _websocket != null
? _websocket.Ping ()
: false;
}
///
/// Sends a Ping with the specified to the client of
/// the current instance.
///
///
/// true if the current instance receives a Pong
/// from the client in a time; otherwise, false.
///
///
/// A that contains a message to send.
///
protected bool Ping (string message)
{
return _websocket != null
? _websocket.Ping (message)
: false;
}
///
/// Sends a binary to the client of the current
/// instance.
///
///
/// This method does not wait for the send to be complete.
///
///
/// An array of that contains a binary data to send.
///
protected void Send (byte [] data)
{
if (_websocket != null)
_websocket.Send (data, null);
}
///
/// Sends a text to the client of the current
/// instance.
///
///
/// This method does not wait for the send to be complete.
///
///
/// A that contains a text data to send.
///
protected void Send (string data)
{
if (_websocket != null)
_websocket.Send (data, null);
}
///
/// Sends a binary data from the specified to
/// the client of the current instance.
///
///
/// This method does not wait for the send to be complete.
///
///
/// A from which contains a binary data to send.
///
protected void Send (FileInfo file)
{
if (_websocket != null)
_websocket.Send (file, null);
}
///
/// Sends a binary to the client of the current
/// instance.
///
///
/// This method does not wait for the send to be complete.
///
///
/// An array of that contains a binary data to send.
///
///
/// An Action<bool> delegate that references the method(s) called when
/// the send is complete.
/// A passed to this delegate is true if the send is
/// complete successfully; otherwise, false.
///
protected void Send (byte [] data, Action completed)
{
if (_websocket != null)
_websocket.Send (data, completed);
}
///
/// Sends a text to the client of the current
/// instance.
///
///
/// This method does not wait for the send to be complete.
///
///
/// A that contains a text data to send.
///
///
/// An Action<bool> delegate that references the method(s) called when
/// the send is complete.
/// A passed to this delegate is true if the send is
/// complete successfully; otherwise, false.
///
protected void Send (string data, Action completed)
{
if (_websocket != null)
_websocket.Send (data, completed);
}
///
/// Sends a binary data from the specified to
/// the client of the current instance.
///
///
/// This method does not wait for the send to be complete.
///
///
/// A from which contains a binary data to send.
///
///
/// An Action<bool> delegate that references the method(s) called when
/// the send is complete.
/// A passed to this delegate is true if the send is
/// complete successfully; otherwise, false.
///
protected void Send (FileInfo file, Action completed)
{
if (_websocket != null)
_websocket.Send (file, completed);
}
///
/// Sends a binary data from the specified to
/// the client of the current instance.
///
///
/// This method does not wait for the send to be complete.
///
///
/// A object from which contains a binary data to send.
///
///
/// An that contains the number of bytes to send.
///
///
/// true if is disposed after a binary data read;
/// otherwise, false.
///
protected void Send (Stream stream, int length, bool dispose)
{
if (_websocket != null)
_websocket.Send (stream, length, dispose, null);
}
///
/// Sends a binary data from the specified to
/// the client of the current instance.
///
///
/// This method does not wait for the send to be complete.
///
///
/// A object from which contains a binary data to send.
///
///
/// An that contains the number of bytes to send.
///
///
/// true if is disposed after a binary data read;
/// otherwise, false.
///
///
/// An Action<bool> delegate that references the method(s) called when
/// the send is complete.
/// A passed to this delegate is true if the send is
/// complete successfully; otherwise, false.
///
protected void Send (Stream stream, int length, bool dispose, Action completed)
{
if (_websocket != null)
_websocket.Send (stream, length, dispose, completed);
}
///
/// Stops the current instance.
///
protected void Stop ()
{
if (_websocket != null)
_websocket.Close ();
}
///
/// Stops the current instance with the specified
/// and .
///
///
/// A that contains a status code indicating the reason for stop.
///
///
/// A that contains the reason for stop.
///
protected void Stop (ushort code, string reason)
{
if (_websocket != null)
_websocket.Close (code, reason);
}
///
/// Stops the current instance with the specified
/// and .
///
///
/// One of the values that indicates a status code
/// indicating the reason for stop.
///
///
/// A that contains the reason for stop.
///
protected void Stop (CloseStatusCode code, string reason)
{
if (_websocket != null)
_websocket.Close (code, reason);
}
///
/// Validates the cookies used in the WebSocket connection request.
///
///
/// This method is called when the inner validates
/// the WebSocket connection request.
///
///
/// true if the cookies is valid; otherwise, false.
/// The default returns true.
///
///
/// A that contains a collection of the HTTP Cookies
/// to validate.
///
///
/// A that receives the HTTP Cookies to send to the client.
///
protected virtual bool ValidateCookies (CookieCollection request, CookieCollection response)
{
return true;
}
#endregion
}
}