From 95c61ecca6e0739bd279dfe7c9b7c1ac6a7efd23 Mon Sep 17 00:00:00 2001 From: sta Date: Mon, 26 Oct 2015 14:33:27 +0900 Subject: [PATCH] [Modify] Polish it --- websocket-sharp/Opcode.cs | 22 ++++++++-------------- 1 file changed, 8 insertions(+), 14 deletions(-) diff --git a/websocket-sharp/Opcode.cs b/websocket-sharp/Opcode.cs index 90e98383..362fcfea 100644 --- a/websocket-sharp/Opcode.cs +++ b/websocket-sharp/Opcode.cs @@ -31,42 +31,36 @@ using System; namespace WebSocketSharp { /// - /// Contains the values of the opcode that indicates the type of a WebSocket frame. + /// Contains the values of the opcode that indicate the type of a WebSocket frame. /// /// - /// The values of the opcode are defined in + /// The values of this enumeration are defined in /// Section 5.2 of RFC 6455. /// public enum Opcode : byte { /// - /// Equivalent to numeric value 0. - /// Indicates a continuation frame. + /// Equivalent to numeric value 0. Indicates a continuation frame. /// Cont = 0x0, /// - /// Equivalent to numeric value 1. - /// Indicates a text frame. + /// Equivalent to numeric value 1. Indicates a text frame. /// Text = 0x1, /// - /// Equivalent to numeric value 2. - /// Indicates a binary frame. + /// Equivalent to numeric value 2. Indicates a binary frame. /// Binary = 0x2, /// - /// Equivalent to numeric value 8. - /// Indicates a connection close frame. + /// Equivalent to numeric value 8. Indicates a connection close frame. /// Close = 0x8, /// - /// Equivalent to numeric value 9. - /// Indicates a ping frame. + /// Equivalent to numeric value 9. Indicates a ping frame. /// Ping = 0x9, /// - /// Equivalent to numeric value 10. - /// Indicates a pong frame. + /// Equivalent to numeric value 10. Indicates a pong frame. /// Pong = 0xa }