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@ -692,6 +692,7 @@ namespace WebSocketSharp
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return true;
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}
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// As client
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private bool connect ()
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{
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lock (_forConnect) {
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@ -704,7 +705,7 @@ namespace WebSocketSharp
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}
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try {
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if (_client ? doHandshake () : acceptHandshake ()) {
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if (doHandshake ()) {
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_readyState = WebSocketState.OPEN;
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return true;
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}
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@ -1592,8 +1593,13 @@ namespace WebSocketSharp
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/// </summary>
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public void Connect ()
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{
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if (IsOpened) {
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var msg = "A WebSocket connection has already been established.";
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var msg = !_client
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? "Connect isn't available as a server."
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: IsOpened
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? "A WebSocket connection has already been established."
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: null;
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if (msg != null) {
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_logger.Error (msg);
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error (msg);
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@ -1612,8 +1618,13 @@ namespace WebSocketSharp
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/// </remarks>
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public void ConnectAsync ()
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{
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if (IsOpened) {
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var msg = "A WebSocket connection has already been established.";
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var msg = !_client
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? "ConnectAsync isn't available as a server."
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: IsOpened
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? "A WebSocket connection has already been established."
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: null;
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if (msg != null) {
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_logger.Error (msg);
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error (msg);
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